: “《模拟人生4》都10年了,为啥非洲大陆的文化元素还是这么缺失?模拟人生团队,我有个主意!”
Okay, here's a cleaned-up, more human-sounding version of the Sims 4 pack idea, focusing on an African-inspired world and music:
**Music Fest Pack Idea**
Imagine a Sims world inspired by the vibrant culture of Africa, where music is life! This pack would let your Sims become musicians, producers, or even run their own record labels. Players have been requesting band gameplay for a long time and I believe this pack will meet all expectations.
**World & Locations**
Think Lagos, Nigeria, or Cape Town, South Africa for location inspiration. Or, we could create a world with neighborhoods inspired by different cities across Africa, like a mix-and-match approach!
**Careers**
* **Solo/Band Musician (Active):** Start small performing at house parties, build your skills in instruments, singing, charisma, and entrepreneurship, make connections with promoters and producers and work your way up to headlining the Music Fest! Managing band relationships is also important! Practice with your band often. As you progress, you'll unlock bigger venues and special gigs. Reach level 10 to unlock unique career achievements, becoming a "Legendary Performer" or "Music Icon." You'll get to choose a main music genre and specialize in it. However if a Sim dislikes the primary music genre of the band, this could result in lower performance quality, slower skill progression, and no shows or disagreements during band practice. If a band member's relationship deteriorates with other band members, they will leave the group.
* **Music Producer (Active):** Work behind the scenes, finding talent and turning them into stars. Skills needed are music, charisma, and logic. Find artists, record demos (maybe rent a studio at first), and promote their music. Eventually, you can build your own recording studio. The goal? Run your own record label, sign amazing talent, and host music awards! If you try to push an artist into a genre they dislike, it can cause problems. You also have to manage your reputation and the fame of your artists. Good relationships with promoters and media are key!
* **Record Label Owner (Rabbit Hole):** Focus on the business side of the music industry. Sign artists, make key business decisions, and release music.
**Aspirations**
* **Successful Music Producer:** Master talent scouting and producing hit records.
* **Successful Musician/Band Leader:** Achieve fame as a solo artist or band.
* **Music History Buff:** Travel the world to learn about different music styles and traditions.
**New Stuff**
* **Music Genre:** Afro Beats!
* **Skill:** Rapping and Beadwork
* **Instruments:** African drums, Westernized drums, saxophone, harps, xylophone, and more.
* **Death:** "Death from Too Much Music Fun"! Sims can get so caught up in the music that they, well, rock too hard and pass away.
* **Fashion:** Afro-inspired clothing, hairstyles, jewelry, makeup, and face paint, plus fashion from different music genres.
* **Food:** Jollof Rice, Bobotie, Ugali, Fufu and Soup.
* **Animations:** Afro Beats dance moves, stage performances, crowd interactions. Also add basket balancing and cooking animations such as pounding Fufu. Also add audition animations.
**World & Lots**
* **Marketplaces:** Afro-inspired marketplaces for unique items, food, and clothing.
* **Build Items:** New build items inspired from Africa, recording studios, and music festival.
* **Music Fest Lot:** A unique space in the new world where Sims can headline as part of the musician career. Players can edit the lot similar to how they can edit high schools. Add lot traits so players can build this lot in other worlds!
**Venue System**
As you get better in the music career, you'll unlock new performance venues (lounges, clubs, etc.). Venues will be restricted based on career level.
**Misc.**
* Request a band to perform when hosting an event.
* Can incorporate Magician or Acrobats, or other type of performers, etc similar to sims 3 showtime.
* Dance group career (create a dance group and compete )
* Sell music albums
**Family Dynamics**
* Community Elder: option to select community elder as a family dynamic. A community elder is the one consulted on various matters, from conflicts to to celebration.
* Wisdom Transfer: Elders can impart logic which in part increase younger sims logic skill.
* Request a band to perform at weddings.
* Lobola or Bride price interaction: Introduce a negotiation process for marriages
**Pack Integrations**
* **Get Famous:** Higher fame = more money and easier gigs.
* **Get to Work:** Run a music store!
* **Get Together:** Use clubs to practice with bandmates.
* **City Living:** Perform at city festivals.
* **High School Years:** Start a part-time band and perform at school events. Use thrift shop to create fashions that fans wear around town when you reach level 10 in the music career.
* **Seasons:** Weather impacts festivals. Canceling gigs due to storms affects reputation. Create festival events like Calabar Carnival or Cape Town Jazz Festival.
* **Life and Death:** "Mourn Through Music" interaction at graves. Bandmates get a mood boost from tragic loss. New musician tombstones.
* **Wedding Stories:** Request a band to perform at weddings. Lobola or Bride price interaction.
* **Growing Together:** Community Elder: option to select community elder as a family dynamic. A community elder is the one consulted on various matters, from conflicts to to celebration. Wisdom Transfer: Elders can impart logic which in part increase younger sims logic skill.
**Other Notes**
The codes from the 2021 in-game music festival and Sims 3 Showtime could potentially be reused to help develop this pack. Also, other sims can use the “Mourn Through Music” interaction at the grave, playing a song in memory of the Sim who rocked out a little too hard.
*Inspired by Ultra South Africa Music Fest, u/sexy\_sadie\_69's music fest post, and u/dragonborndnd's continent picture.*
I agree! We really need an African pack. I swear, every time a new pack of any sort is announced, my mother gets annoyed it's not Africa.
I'm not much of a music person myself, but I like your ideas. But some other ideas, just to keep this hypothetical pack from being too... one note (sorry):
An African pack could also have a photo safari. Even if it was a rabbit hole like the tiger thing from For Rent, it could still come with collectables (photos, models/toys).
It's my understanding that textiles are pretty important across Africa, so there could a new weaving skill and loom. It could also use wool from the llamas and sheep, just for cross-pack comparability. You could get both wall hangings and clothing out of it.